Saradin

Fortress and capital city, Saradin is home to the Elusian throne. Saradin rests where the Goldenmane River parts around a wide, high dike to rejoin further downstream. Its bleak battlements limn the edge of the dike, often pressing heedlessly into the flow of the river. The eastern and western walls each part for a belvedere-topped gate where the nation's main highway crosses through the city. The space within is crammed with as many buildings as can possibly fit in its walls; several inns even hang over the crenellations in pursuit of more room. The inner keep is the only exception. It's afforded generous room thanks to the partitioning wall that separates it from the rest of the city.

The seven-story keep, like the rest of the ramparts, was white once. Beautification has since been ignored, and moss now crawls up the corners of its browned walls. Still, it looms over the capital below, very much a representation of the strength Elusia found in independence. One satellite tower, accessible only from the sixth story—hidden underground causeways notwithstanding, stands at attention to the keep's eastern side.

Saladin was originally built by colonials from Agrippina Major on an existing elven settlement and has since been claimed by invaders from Kaen Morr before Elusia's secession.