Eastern Elves

Merchants, hagglers, costermongers, salechaps, sometimes even mountebanks, eastern elves have a hand in anything and everything that can be traded or sold. If you're looking to buy, they're looking to sell—no matter the nature of the commodity in question. Eastern elves pride themselves in their craft, in the widely accepted view among merchants of any race that the eastern elves set the bar when it comes to commerce.

But that wasn't always the case. Thousands and thousands of years ago, eastern elves venerated nature above all else. They did so to the point of radical punishment; to break a twig in their forest would mean a limb broken as recompense. With the exception of the ancients—a cabal of withering elves tucked away in the furthest reaches of uncharted land—this love of nature has long been snuffed out and replaced with a love for coin and status. It has been, in all but a select few, completely forgotten thanks to civilization and a gradual shift in culture.

Eastern elves are native to the entire eastern continent, and they can still be found in most places where civilization prospers. The drive to ply their trade has made them present throughout all of Grea Weralt. Even in the West, where the ferocity of jungle elves has given all elves a bad image, there are determined eastern elves that have set up shop. Thaneport, a haven for and ran by merchants, is the only Confederate city to openly welcome the race, and several even number the upper echelon.

Appearance
Typically shorter than your average human, eastern elves' most notable features are their pointed ears and angular, catlike facial features. Eye and hair color can be anywhere on the spectrum, while skin tone generally stays within the range of olive to dark olive. Where their frame is concerned, the race varies as widely as humans: from spindly to corpulent, the latter of which is fairly common among merchants.

Affinities
Eastern elves have a natural predilection toward Terra magic, but eastern elven weavers are few and far between. When properly trained, they also exhibit dexterity well beyond that of most other races.

While their lifespan can reach upwards of one thousand years, very few make it past the first century or two. Even fewer live longer. Grea Weralt is a harsh world; even harsher for those looking to swindle others out of coin.